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OR maybe you've been wandering the wastes, decided you were the one to step up and solve the commonwealth's problems and that is where you start off.Īnyway, just was thinking more on this. Or raiders in the area heard the door opening and ambushed you. Or upon exiting, a Deathclaw knocked you out and carried you to her nest. maybe all the shock of exiting the vault into wasteland made you pass out and a caravan carried you as far as cambridge. To roll play exiting the vault and ending up say in Cambridge Police station for BOS start. Once the vault door / elevator is heading up is when the mod would send player to chosen Alt-Start.
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Could even be audio only, just fade to white then have the sound files play through the above scenes and the kidnapping of course. All that would be un-playable short flashes to fill in the story without having to play through it - which is the idea. Could show several flashes including playing with baby Shaun in crib, the v-tech guy at the door, seeing the news report of bombs, running to vault, the bomb, entering the cryo chamber, then the kidnapping would be in there and finally getting pip-boy and heading to exit. After that, the game will "fast forward" using the fade to white several times (like before the mirror scene and while in cryo chamber). Choosing Alt-Start the dialogues for Special/Name come up and list of scenarios to choose. When the character/face is complete and player clicks Done a LAL dialogue box pops up asking if player wants to continue with vanilla start or choose alt start scenario. Start off where the Husband/Wife are at the mirror. My thoughts on the leading into the Alt Start part of what this mod would offer. So by now you've been through the beginning a couple times right? My only concern is that it's not generally intended to be "alternate game story" but "alternate start" and working in how to deal with Shaun could present some problems.
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